
Path to Mnemosyne will arrive to Nintendo Switch, PlayStation 4 and Xbox One
Read moreWe are pleased to announce that we have reached to an agreement with Hidden Trap to bring Path to Mnemosyne to game consoles and they announce it with a new...

Path to Mnemosyne among Indie Prize finalists
Read moreOut project Path to Mnemosyne has been selected as a finalist at Indie Prize Showcase of Casual Connect Europe 2018 that will be held in London from 29th to...

Path to Mnemosyne named finalist at MomoCon Indie Game Awards
Read moreOur indie project, Path to Mnemosyne, continues achieving success. After being finalist at international independent video game festivals such as AzPlay, Nordic Game Discovery Contest, Valencia Indie Summit and...

Honorable mention for Path to Mnemosyne in A MAZE.
Read moreThe jury of the prestigious independent games festival A MAZE. in Berlin has awarded an honorable mention to Path to Mnemosyne. Established in 2008, A MAZE. is a prestigious international label...

Path to Mnemosyne among Valencia Indie Awards finalists
Read moreDevilishGames‘ independent project “Path to Mnemosyne” is among the finalists for the Valencia Indie Awards 2018. The Valencia Indie Awards are part of the international Valencia Indie Summit event,...

DevilishGames joins DEV
Read moreWe are pleased to announce the recent adhesion of DevilishGames to DEV, the Spanish Association of Producers and, Video Games, and Entertainment Software Developer Companies, which represents the interests...

Path to Mnemosyne is among finalists to AzPlay 2017
Read moreDevilishGames’ new independent project, “Path to Mnemosyne“, is among finalists to Best Visual Art price of VIIIth edition of AZPlay, the International Festival of Independent Games Competition. The festival organised...

Path to Mnemosyne: The DevilishGames’ new Indie project
Read moreAfter launching King Lucas on the late 2016, DevilishGames starts a new phase of ideation and artistic and technological experimentation to quest our new independent project. The premise during...